Post by kiranearitachi on Mar 10, 2009 13:34:53 GMT -6
1) Profiles
A) Go to the profile stats page and pick a race, and then I will pick your weapons and Pm you your profile.
2) DM
A) You must have a valid profile to become a DM.
B) You must accept the contract
C) If you break the contract you will lose DM power and be docked 5 lv’s (500 points)
3) Games
A) Joining/leaving games
i)When you want to join a game say “I want to join” then look at the first page for your turn order.
ii)When you want to leave do the same thing.
B) Playing
i) You must listen to the DM
ii) Depending on where you are do what you feasible can in real life.
iii) Do whatever you want
iv) After you say what you do wait for the DM to say what happens.
v) You gain 5 HP and MP per turn
vi) If you don’t take you turn in 7 days you will be automatically kicked out.
4)Battling
A) You can start a battle with anyone or anything.
B) When a battle begins anyone close can join on either side.
C) If someone dies they can be revived.
D) At the end of the battle you will get exp(points)
5)Attacking
A) When you attack you each roll a dice higher number wins if the defender rolls a higher number he/she blocks.
B) Your attack power is the combined of all your weapons and you lv cut in half if it is odd round up.
6) Defending
A) Your defense power is the combined of all your defense weapons and you lv cut in half if it is odd round up.
7) Dying
A) When you die in one game you die in them all.
B) You can haunt players until they revive you or offer them something in return for reviving you.
8) Points
A) This is for rank.
9) Weapons
A) No guns right now. Just Spells/Swords and etc.
B) The DM picks the prices for the weapons in his game.
A) Go to the profile stats page and pick a race, and then I will pick your weapons and Pm you your profile.
2) DM
A) You must have a valid profile to become a DM.
B) You must accept the contract
C) If you break the contract you will lose DM power and be docked 5 lv’s (500 points)
3) Games
A) Joining/leaving games
i)When you want to join a game say “I want to join” then look at the first page for your turn order.
ii)When you want to leave do the same thing.
B) Playing
i) You must listen to the DM
ii) Depending on where you are do what you feasible can in real life.
iii) Do whatever you want
iv) After you say what you do wait for the DM to say what happens.
v) You gain 5 HP and MP per turn
vi) If you don’t take you turn in 7 days you will be automatically kicked out.
4)Battling
A) You can start a battle with anyone or anything.
B) When a battle begins anyone close can join on either side.
C) If someone dies they can be revived.
D) At the end of the battle you will get exp(points)
5)Attacking
A) When you attack you each roll a dice higher number wins if the defender rolls a higher number he/she blocks.
B) Your attack power is the combined of all your weapons and you lv cut in half if it is odd round up.
6) Defending
A) Your defense power is the combined of all your defense weapons and you lv cut in half if it is odd round up.
7) Dying
A) When you die in one game you die in them all.
B) You can haunt players until they revive you or offer them something in return for reviving you.
8) Points
A) This is for rank.
9) Weapons
A) No guns right now. Just Spells/Swords and etc.
B) The DM picks the prices for the weapons in his game.